how Frenzy as a concept promotes anti competition
Lore
- Reduces skill expression because of the randomness which in turn incentivizes joining games with multiple people - No way to reliably earn safety - Grouping reduces variance It's not really unfair to join with other people, it's more about optimization. System breeds this so you can't really expect people to solo join. Adding a cooldown would already fix the same 10 people being in games, and some sort of restriction on players joining with the same 2-3 players. Add competitions in Frenzy. Game fixed.