my opinion
style
i mainly only play race on this website so i feel inclined to give my opinion on the current discussion - qualifiers i think the qualifiers were a great starting point to change the game, afks are a problem of course and implementing this sort of solves this problem. i think using the qualifiers the remaining players should then be split into teams depending on their placements; so 1st gets paired with 18th, 2nd with 17th, etc. this makes it so there's a little bit more of a purpose to the qualifiers and it makes it interesting and puts more of the blame on the players for the team selections as opposed to it being completely random. if you don't want a "nuke" then maybe you should've scored a little bit lower and risked your odds, etc. (1st place individual gets the ticket for their team; so there is incentive to not throw) - filling lobbies i love race having 10 teams but i do think in the long run a fast game consistently filling 20 players just is asking for a lot honestly, i mean most roblox servers with more players can't even fill this. i think possibly lowering it to 18 players and then implementing a final 2 to suffice the rounds lost could benefit the gamemode. - minigames i think more minigames like flakes, shapes, codebreaker, etc. where the scoring is really tight makes race more interesting because you could score well and get transported out and that sort of makes the game more unpredictable/challenging with trying to maintain your $. plenty of good teams get sniped out all the time on these competitions, so maybe more minigames where the scoring is like this would be a good idea. other than that, i don't think race needs that major of a change. the shop idea n stuff looks super cool and well thought out, i also do appreciate the effort put into changing the game. but maybe that idea should be used for potentially another new game (or maybe like frenzy as i think a shop menu could work best in a bb game perhaps) instead of putting it in race where imo it feels a little bit more unnatural to the current flow of the game. @sin

