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as a comp beast

flameKemi 9th of November 2025

thoughts on all comps: LUCK COMPS: Deal: the algorithm needs to be changed. Getting a 100k deal almost every time for the first deal is insane and turns the luck comp into take the first deal or lose in 99% of games. Lucky Drop: Something genuinely needs to be done about this comp and its frequency in games. The physics of it all is also just incredibly bad and needs to be adjusted to actually make any type of sense. I shouldnt be dropping the ball directly in the middle and it somehow ends up all the way on the 1st left box -50%. COLOR COMPS: Shapes: I think honestly shapes is in the best position as a game. It's very straight forward and it doesn't really switch it up. I don't LIKE shapes by any means, but it's absolutely one of the most fair and balanced games on the website. I do think that the speed needs to be the same on both mobile and computer, it runs real slow on mobile and real fast on computer. Chain-Pop: Very board dependent and even then, if you aren't scoring at least 5-6K with a bad board you're just bad at the comp. I've had a couple board resets and still managed to score 6K+, if you are having trouble with this comp I fear it's a skill issue. This comp is balanced between mobile and pc tho which is nice. Match 3: This comp oddly feels MUCH worse on mobile than PC to me. The controls on mobile feel janky and slow while on PC its much more fluid. I think this comp is perfectly fine though. I enjoy it and I think it's a balanced comp overall. THE OTHERS: Maze: Fix it for mobile it's incredibly unfair and provides such a huge disadvantage. If it can't be fixed, genuinely just remove it. It's way too unfair for the mobile users no matter how much I love Maze. Holey: Probably the most skill based comp? I think it's less board dependent than M3 & Chain-pop but still, you can get board screwed if you just aren't good enough at the comp. Overall, incredibly balanced, high skill ceiling. Great comp. Starfall: Needs to be balanced between phone and pc. If i'm getting all the flakes on pc and still scoring less than 300 cause they just DONT fall on pc, that's an issue. Flakes on phone feels incredibly fluid, more fast paced and more flakes fall. It's a better experience on mobile and that needs to be translated to PC. Words: I think it's... fine. It's a very standard comp without any real issue besides the zoom in shit. I think overall it's like with shapes as that solid middle ground comp that genuinely everyone can be good at cause it's just clicking letters. Codebreaker: I think this comp is fine as well. I think the scoring on it is designed a bit poorly, I think making this a 1.5 minute comp to solve as many as you can would make codebreaker a more variable game and actually be better in the long run. Having to only solve 1 board is super crap shooty and it just isn't really fulfilling. Guitar: I mean it's a laggy mess for me on phone but other people prefer it there. I think it's a great comp overall, with a high skill varience. I think it's pretty good the way it is, but i've heard mobile users have some input troubles every now and again which obviously is problematic. I play on pc so I can't really speak on that experience. REMOVED COMPS: Flags: I don't know Flags and after playing it once.. I kinda don't want to. It's just a really boring comp to me it's just clicking flags, it's more of a knowledge check than a mini game. If anything, rework flags into a trivia game that way it caters to more than just people who know geography. Think OLD numbers on tengaged where it had a variety of different questions for you to answer. I think that would be a lot more fun and fair for all. Relics: Sin thinks it's boring and it had hella issues on mobile. Just keep it removed even tho I loved her.
13 votes, 141 points

Comments



Maze: Fix it for mobile it's incredibly unfair and provides such a huge disadvantage. If it can't be fixed, genuinely just remove it.

By flameiCameron,

9th of November 2025

holey is so bad on pc

By flamesqueej,

9th of November 2025

I agree with a lot of this! I think Maze should just be a dragging of the ball, can work for both PC and mobile with the ball only being able to go so fast

By flamePipes,

9th of November 2025

Very comprehensive, thank you Kemi! Here's my thoughts on your thoughts: Deal - Agreed. I may just include this in the comp rework! Lucky - The physics can be tweaked, that's np. In terms of the frequency, it's set to the same as every other game! Chain Pop - It was an intentional decision to make larger chains worth more, but the unintended effect is that smaller chains are worth much less. I may tweak some of the numbers around. M3 - Will look into enabling dragging on phone Maze - The rework will make this fair across devices Starfall - See above Code - Good idea, will look into it more, might not be for this rework

By flameSin,

9th of November 2025

Would love to see codebreaker reworked where it’s 90 seconds like other comps, but each code is worth X amount of points based on how many guess it takes to get. 50 points for first guess, 40 for second, 30 for third, 20, 10, 5 and skips to new code if you don’t get it in 6 tries

By flameEvan,

9th of November 2025

honestly all valid points +13 (or whatever my plus is)

By flamedaze,

9th of November 2025

evrtngbagel i do fear because u know flags ur biased to it

By flameKemi,

9th of November 2025

I agree with most of it other than flags.

By flameevrtngbagel,

9th of November 2025

Im not reading all of that but love u

By flameShenellica,

9th of November 2025