I have always advocated for and believed in the possibility of hosting long-form events on the site—beyond just Arenas and Races. The idea is to use Outcasted for a slower-paced event that relies not only on competitive skills but also on social gameplay. The game would follow the standard *Outcasted* format: 18 players and 3 tribes. Among the 18 players, there would be 2 traitors. Each round, the traitors would receive one mission each—covering challenges, social interactions, or survival tasks. Completing a mission adds a certain amount of Koinz to the prize pot. Tribal swaps would also occur each round, with 1 or 2 players switching tribes to keep the game dynamic. The game would proceed with 3 tribes until the merge at the Top 9. From that point on, the traitors' mission is to use their social skills to survive and reach the finale. For every round they survive, an additional amount is added to the pot. If both traitors reach the finale together, they split the pot 50/50. If only one reaches the finale, the pot is split 70/30. If both are eliminated before the finale, the pot is divided among the players remaining at the time the last traitor was eliminated. I believe this would be a great opportunity to liven things up a bit for Outcasted and give a chance to players who aren't always around—and thus miss out on events—or those who don't feel confident competing in Arenas or Races because they don't usually perform well in them. Sin















