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RACE GAME MODE - Fork in the Road

High 2 months ago82 views

Each round, the team is presented with two different competitions. The catch? Each team member has to choose which competition they will compete in. For example: Player 1 → Comp A Player 2 → Comp B But once the choices are locked in, they cannot switch. This creates a constant strategic decision: Do you send your strongest competitor to the competition they're naturally better at, or do you try to counter what the other teams are likely to do? Even more importantly, both competitions matter. The scores are combined for a team total each round. The goal is to create a situation where teams have to constantly ask themselves: “Who do we trust with this comp?” And sometimes, the wrong choice could cost the entire team. Thoughts? Sin
19 votes, 171 points

Comments



Connor2 months ago

This is great but the comp score balancing would need to be well thought out, like what Robby suggested. Other ways of potentially doing this point based per comp (rather than score). Almost like endurance. For example one partner scores 10 points in Chain Pop and the other flops and scores say 2 (second to lowest score) in Burgers. Lowest cumulative score eliminated

2022 months ago

I like the idea. I think a better way to balance scores between such different scoring comps would be percantace based. Ex. Comp Burgers Player 1A: 250 = 36% of Burgers Total Player 2A: 200 = 29% of Burgers Total Player 3A: 150 = 21% of Burgers Total Player 4A: 100 = 14% of Burgers Total Comp Chain Pop Player 1B: 7,000 = 19% of Chain Total Player 2B: 8,000 = 22% of Chain Total Player 3B: 10,000 = 27% of Chain Total Player 4B: 12,000 = 32% of Chain Total Team 1 = 36% Burgers 19% Chain = 55 Team 2 = 29% Burgers 22 Chain = 51 Team 3 = 21% Burgers 27% Chain = 49 Team 4 = 14% Burgers 32% Chain = 46 In this example, even though Team 1 did not excel at the chain pop competition, which would have immediately lost them the challenge due to the nature of the higher scores, they actually win because of A) How close the chain scores were B) How dominant they were in Burgers, the lesser scoring value comp high sin

2022 months ago

Likewise in this scenario. Team 4 crushed chain pop but the awful score in Burgers, costs them the win due to score balancing

SinAdmin2 months ago

202 You're right, if this gamemode did exist, it would have to be like what you just described to make sure both comps weigh equally

Sapphire2 months ago

sounds fun

Jordan2 months ago

The scores are combined for a team total each round. What happens when comp A is deal and comp B is code??

High2 months ago

Jordan It's deal and code for every team, so the scores would remain a level playing field for each team. A team could get a total score of 1,000,083 and another could have a score of just 83 (if you get $0 in deal) in this comp scenario

Jordan2 months ago

High But getting 0 in code would be the same as getting 88 in code it wouldn’t matter 🤣

KingNic2 months ago

i like

Nettles2 months ago

i like this idea 🤩

Rain2 months ago

oh that would be hard to code i assume but yes