I have 2 ideas for a game. Juggernaut and Bridge Burners. Kovaze is too focused on competition, why not add some team-bonding games?
Juggernaut:
A game of 10 people, one person randomly gets selected as a Juggernaut. Everyone else is a Civilian, and has to work together to kill the Juggernaut before the Juggernaut kills them. The Civilians would have 150 health each, while the Juggernaut would have 2,000. It's partly based off of Royale, as you could get items to help you or harm you, with some mystery items that could have a positive or negative effect. You can fight the Juggernaut by playing a challenge: if you win, you deal 200 damage, if the Juggernaut wins, you lose 75 health. The Juggernaut wins by killing all of the Civilians and vice versa.
Bridge Burners:
This is based off of the game mode from Wii Party U. Basically, I think a group of people should team up and try to beat challenge thresholds. For example, get 2,000 or more points in Memory to beat this stage. In order to beat the stage, all 5 members' score would have to add up to at least 2,000. If your team fails a challenge, you lose a life and move onto the next stage. After you lose 3 lives, you and your team are done. You would have to complete 10 stages, losing a maximum of 2, in order to win. There could also be different payouts depending on how many stages you are able to beat with your team, whether it be 8, 9, or all 10. (Alternative mode): one person could have the role of a traitor and try to make the team lose. If your team manages to make it 10 stages, you could vote for who you think could be the traitor. If the traitor successfully makes the team lose, or makes it 10 stages without being caught, then they would take all the payouts for themselves. If they are found out, the other 4 members on the team split the payouts.
Let me know your thoughts and what else could be added/changed! sin tisha o_o