Logging Off
hoeassgirl
hoeassgirl finds it genuinely disheartening to watch platforms like Kovaze and online games modeled after Survivor recycle the language of “tribal” politics as if it were harmless entertainment. To treat “going to tribal” as a quirky game mechanic is not neutral. It reflects a long history of racialized language being stripped of its meaning and reused without care. The term tribal is deeply rooted in colonial history. It was historically used by Western powers to describe Indigenous societies as primitive, uncivilized, and incapable of self governance. This framing was not accidental. It functioned to justify domination, land theft, and cultural erasure. When modern platforms reuse the term casually, they inherit that legacy whether they acknowledge it or not. What troubles hoeassgirl most is the way these games mimic distorted versions of Indigenous social structures, including rituals, councils, and symbolic votes, without context or respect. These elements are reduced to spectacle. Histories of survival and resistance become props. Culture becomes aesthetic. Violence becomes invisible. The issue is not nostalgia for Survivor or competitive games themselves, but the refusal to interrogate the language they rely on. There is no reflection, no disclaimer, no accountability, only repetition. “Tribal” becomes a costume players can wear briefly, while the people historically defined by that word were never given the option to step out of it. Kovaze, like many platforms, had the chance to be thoughtful and intentional. Instead, it defaulted to borrowed imagery rooted in colonial imagination, signaling that engagement matters more than ethics. That choice is not accidental, and it is not harmless. What lingers is not just disappointment, but exhaustion.This is the quiet normalization of racist language repackaged as fun, and the expectation that no one should question it. For hoeassgirl, questioning it is not overreaction. It is clarity. - hoeassgirl (1/12/26 - 1/20/26)