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Omg help

Britt      ❤ 62    ▲4

Please tell me below which Valentine’s Day flame I should get. The one that screams “Britt” the most. I’m an over thinker and can’t deal with this many options and unfortunately can only afford one! I wish they were gift-able (hint hint Sin)!

I almost blogged

Britt      ❤ 21    ▲4

something mean but then remembered I’m nice.

I'm loyal.

Britt      ❤ 58    ▲7

It's true.

Would you go to the Super Bowl

Britt      ❤ 70    ▲5

if given the chance? I just always look at big sporting events like how can you see anything unless you have amazing seats? And when I have been to big sporting events I am so damn short that all the big dudes around me crowd me and jump around screaming. College sporting events I feel are far superior.

This is a lot but it's the LAST blog I promise, the end game blog, so bear with me! Here's a link to blog #1: https://kovaze.com/blog/70443 Here's a link to blog #2: https://kovaze.com/blog/70489 Category: The Endgame – Shopping Runs, Danger Zones, and Weapons...so many weapons For me, the endgame is final 12 and below, and if you are lucky enough to make it that far out of a cast of 60, this is easily the most fun part of the game. 1. The world suddenly feels huge. Nothing really changes with the rate of weapon or health pop ups (a potential fix in game mechanics maybe??), and the map does not shrink, so it almost feels like the world opens up. There is more room, fewer people, and a lot more opportunity to move around and collect. 2. Movement becomes even more powerful. What makes this phase really fun is that items spawn in areas even when you are not there and they stay spawned. If you have enough stamina and a few stamina items, you can literally go on a shopping run around the arena. You can also team up with a few people and sweep areas where nobody has been, collecting weapons and materials quickly. 3. Spawning may need a little tuning late game. I do think once the game reaches around final 12, the spawn rate and maybe even the grid size could be reduced a bit. It became a bit crazy especially when someone ended up with about 300 Kunai lol. If you move around enough and make a kill or two you can stack an almost wild number of weapons in a short time. 4. Danger zones are actually worth it late game. I did not talk about these much in the last blog, but danger zones really shine in the endgame. Weapons and items spawn faster there, so if you can safely sit in one of those rooms for a while, you can build a little collection of items a bit more quickly. 5. Pop ups are not capped, which changes strategy. You can collect as many items as possible, and when you eliminate someone you get all of their weapons. For me, weapons spawned far more than food or stamina, and arrows spawned the most by far. Item Rankings: Best to Worst 1. Teleport Best item in the game, no contest. One click and you are anywhere on the map with no stamina required. You can teleport to friends for help, escape danger instantly, or reposition strategically. I loved this item. 2. Energy Pack Restores stamina to 100 and gives you five moves, which is huge. The only reason it is not number one is that teleport is faster in a true emergency. I do think these could spawn a little more often since stamina refills so slowly. 3. Kovazebees A cute fave of mine lol. These randomly transport everyone in your square to different locations with no damage. It is basically a chaotic teleport that also messes up your opponents or allows you and your allies to go check out different parts of the map with no stamina cost. They are obviously not great if you are trying to reach a specific person for help, but pretty clutch for escaping someone trying to jump you. 4. Bomb and Sniper Both pretty strong long range damage options. The bomb hits everyone in the room, so be careful not to take out your friends. Different mechanics, similar usefulness. 5. Health Pack Restores 20 health and very helpful after being jumped. I would totally rank these higher if they spawned a little more frequently because I think the spawning rate of these was a tad bit low. 6. Kunai Simple, reliable, and effective. Five damage to someone in your room, straight serious business. 7. Food Necessary and solid mechanically. I never starved, but if I ignored pop ups for too long my food definitely dropped. 8. Arrows These spawned the most and only do one damage each. I really wish they did slightly more damage because by the time you click through a bunch of them, your target has usually left and you have mostly just annoyed them or shown your cards. 9. Poisoned Berries Public service announcement: Do not eat food from people you do not trust. Honestly, maybe not even from people you kind of trust. People find it funny to hand these out but I do think most people don't fall for it because they know these exist. How I Died (and One Fix That Would Help a Lot) One of the small but important flaws is that there is no notification when someone enters your area. If you are not constantly refreshing and are trying to hide, someone can enter and leave without you ever knowing. This is exactly how I died. Someone found me, I did not notice in time, and I did not have time to move. There are already notifications for item use, so something simple like "Chase entered the castle area" would make a huge difference defensively and reduce the need to sit and refresh constantly. Overall Thoughts: Would I play this again? Absolutely. Sin has done a great job. The game is complex, exciting, and layered with different strategies. If you are not great at comps, do not worry. Movement as defense matters more than anything imo but you MUST be active with the current mechanics. I am genuinely excited for the people who have not gotten to play yet. Top 4 Best Things 1. Final 10 strategy and movement around the island; I LOVED the map concept and strategy this required. 2. Friends being able to help you or fight with you (with their weapons) was really hilarious at times and made for a great time on call. 3. Movement mechanics and the ways to navigate the arena was very fun to think through and strategize about. 4. The opening bloodbath phase is literally perfection, Sin did a great job here. Top 4 Suggested Fixes 1. Some LIMITED flexibility for being offline without being defenseless, something that wouldn't be abused or drag out the game but allow a person to breathe a bit. 2. Reduced item spawning and possibly a smaller arena late game as the cast gets smaller. 3. Notifications when a player enters your area PLEASE to keep from having to constantly refresh. 4. A slightly smaller cast size, maybe around 30 players, to ME seems like a good fit. Overall, this game was chaotic, strategic, occasionally stressful, and ridiculously fun, and I would absolutely jump back into the arena again. TLDR: The endgame is the most fun, teleport is king, stamina is life, and if you are not paying attention someone will absolutely wander into your square and ruin your day. Thank you Sin for all the hard work I am sure this took! Readers - sorry this is an actual novel but if you made it this far thanks for listening! xo

Since I apparently have endless opinions about Royale, I’m making a series of blogs to break down my perspective, what I’ve learned, and what I wish I knew sooner. Hopefully it could help others who'd like to play or want to play again! Here's a link to blog #1: https://kovaze.com/blog/70443 Here's a link to blog #3: https://kovaze.com/blog/70668 Category: The Middle Phase – Alliances, Movement, and Trying to IRL This is the phase where the bloodbath ends, everyone spreads out across the map, and the game turns into a mix of strategy, stamina management, and hoping nobody jumps you while you are doing something normal like working, on a phone call, or cooking your wife a grilled cheese sandwich on her birthday (cough, cough, Evan in his Royale...I'm sorry). 1. You need people. A lot of people. I honestly think this phase requires a large alliance, something like 15 people, or at the very least being well connected enough in the cast (which I considered myself to be) that most people are not looking to attack you. This part of the game feels very social or at the very least being on good terms with people makes a huge difference. Shout out to the friends I sat with for a while at various points here Chase Dream NaughtyNacho Jaded sweetheart Cristi koolness234 Malibu @Brxan issyiss Mp231 Icebeast poof 2. The map matters more than you think. Literally, it's all about the map. Everyone starts moving around the map, which is set up like an Excel grid and very much not the Grabber grid, which I learned the hard way lol NaughtyNacho...so letters across the top and numbers down the page. 3. Playing while offline is rough. And it is the worst part of this whole experience for me. And it is time I talk about that. I was at work for a large portion of this phase, but I was connected enough socially that people let me move and collect, and I was not constantly worried. When I did get worried I had to sit there constantly REFRESHING the screen to see if someone was in my area or came through my area trying to find me. Yes, if you are not refreshing people can find you unless you are constantly refreshing and you'd never know. If I had been in a cast where I did not know many people, trying to play this phase while working would have been extremely hard. You will get jumped. Hands down. There is really no way to defend yourself unless you are refreshing constantly to see if someone enters your part of the map and starts using weapons on you. There is no like "I'm at work doing real life stuff" mode, which is so hard and unfortunate and I think the ONE MAJOR thing that needs looked at and possibly modified. Sin 4. Camo mode is helpful, but not a guarantee. After about 15 minutes offline you go camo and cannot be attacked directly, but if people find you they can still use weapons and take you out very quickly (back to my point that if you go offline for work or sleep, there's no way to protect yourself). This actually happened to me once, and if I had not popped back online when I did, I would not have made it as far as I did...I got lucky. 5. This was honestly the hardest part of the game for me. Of everything so far, the lack of defense while offline was by far the most frustrating part. Not everyone can sit and click refresh all day, and this phase really punishes you if you cannot. 6. Movement is everything. Seriously, everything. If you are online and can defend yourself, the number one defense in this entire game is movement. Your stamina is key. Energy packs are basically liquid gold. There are these things called Kovazebees you can use to move yourself and others in you area that can come in clutch. And there's teleport, which I didn't find many of but seriously the best thing in the whole game imo. 7. Stamina management is critical, and a little confusing. The lower your stamina gets, the longer it takes to refill, which feels backwards to me and to a lot of other players. My number one piece of advice is always make sure you can move (stamina, energy packs, Kovazebees, teleport). Always. If you cannot move and someone jumps you, you are pretty much done. TLDR: Real life is the real final boss. Movement is the best defense and offence in Royale. Period. Argue with me, idgaf, it's true. Comp scores mean nothing. If you get jumped while you are at work, sleeping, eating, in a cast you don't feel really safe with... you are in trouble. The game does not care that you are being a good employee or sleeping. I'm not saying that we should be able to hide from the game for hours and hours a day but if we are truly offline I don't know why weapons can still be used for the amount of people and weapons in the game. Maybe a sleep mode set to a max of 6 hours offline, maybe we can be idol with no damage for a few hours, or we start the game with 3 sleep pills or something...idk...I am tired. LOL

Since I apparently have endless opinions about Royale, I’m making a series of blogs to break down my perspective, what I’ve learned, and what I wish I knew sooner. Hopefully it could help others who'd like to play or want to play again! Category: The Bloodbath… also known as “what was I thinking?” The very first decision in the game is whether to enter the bloodbath or flee, and I learned quickly that this choice can humble you fast. 1. The bloodbath is not for the weak… or the mediocre comp scorer (me). I chose the bloodbath and immediately questioned my life choices. It is extremely likely, almost guaranteed, that you will be attacked here. At this point you barely have items, so you are basically volunteering for chaos. 2. Yes, items (pop ups) spawn fast but so are the 15 to 20 other people grabbing them. Items pop quickly, which sounds great in theory. In reality, you are surrounded by a crowd of people thinking the exact same thing, and everyone is scrambling at once. It turns into pure madness. 3. Fleeing is the calmer, smarter option for a lot of players. If you flee, remember you only have 100 stamina and need to move several spots. My advice is to flee with a group and head toward a specific area of the map. Early in the game there is nothing wrong with choosing survival over heroics, especially if comps are not your strength. 4. Know what kind of player you are before you choose. If you like fighting and want fast item spawns, go for the bloodbath and embrace the chaos. If you prefer strategy and positioning, fleeing is probably the better move. 5. It is short, but it feels wild. The bloodbath only lasts about 30 minutes, but it feels like a full episode of reality TV. People will absolutely attack you and then say they are doing it so they do not get attacked themselves, which is both ridiculous and completely on brand for this phase of the game. So that’s the opening phase from my perspective. Next blog (coming a bit later) I’ll talk about the middle of the game, which is where the chaos settles down and the real strategy starts to show. TLDR: Beginning of the game strategy from my perspective... I entered the bloodbath, questioned my choices immediately, and would like to formally recommend thinking before clicking.

Bush is 5

Britt      ❤ 67    ▲1

🌳

from a staff member and they told you that this document was from HR and they said you should sign it, would you just take their word for it?

Back me up here

Britt      ❤ 81    ▲7

If I buy something for 60% off, I made money. Because... The original price was $100, I saved $60, spent $40. $60 saved -$40 spent = $20 made This is why I shop the sales, it's profitable.

on any of my bingo cards I proceed to rage quit. It's over.

When you walk into a room

Britt      ❤ 40    ▲0

and complete forget why you walked into the room. Really brain.?

You guys...

Britt      ❤ 55    ▲7

THANK YOU to all who supported my Kouncil election adventure! I truly look forward to supporting our community in this way and am excited to learn more about the role! First things first though, I will leverage my position to ensure that all Kovazians can play chain pop whenever they want. ;)

Can we view the game?

Britt      ❤ 67    ▲4

Please

I know

Britt      ❤ 49    ▲3

you guys are all anxious to get started! Good Luck! Test out all the things for us who will play after you and do a good job! Remember that you are paving the way for all future hunger games and be patient!

I have sad feelings now.

Britt      ❤ 42    ▲2

But I am wishing everyone that got picked so much fun <3

This is the closest

Britt      ❤ 89    ▲2

avi I have acceptable to enter the Hunger Games Arena. Shop owners help.

What bothers me most

Britt      ❤ 70    ▲5

Is that right now the games page is nice and symmetric. The addition of another game will make it not so. And I am stressed.

NO WAY

Britt      ❤ 57    ▲2

I just got my mail from Effie Trinket! Who else?

I wonder

Britt      ❤ 61    ▲2

what the graphic will look like...

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